So, I got a soft blob-like thing, and I was tossing with it in a prototype for a very long 馃挶 time. It turned out that it鈥檚 tough to invent something new. Finally, I got an idea of a fat cat 馃挶 that likes to blow balloons. The name of the game is Puffy Cat, and I鈥檒l be glad if you play 馃挶 it on Poki!
The final version of the game has 150 levels, 26 hats, 18 balloon skins, 225 sprites, 35 sound 馃挶 fx, and plenty of fun! And we agreed with the publisher to make two more games in the Puffy Cat 馃挶 series with new game mechanics and content.
What I like the most about Defold is that:
I use Defold IDE to make 馃挶 levels, i.e. I have quite a few pre-made game objects to construct a level. Every level is a collection with 馃挶 references to these game objects. All these levels linked to the parent collection as Defold鈥檚 collection factories. It鈥檚 an easy 馃挶 way to make levels without any external editors like Tiled etc.
All I need to run a game from sources is 馃挶 to download Defold IDE and build/run a project.
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